Zen Chew

I’m a junior software developer with a strong focus on building impactful, user-centered solutions in full-stack development, cross-platform mobile apps, and generative AI. I have experience integrating machine learning models to enhance functionality and am always looking to improve my ability to design scalable, well-architected software. With a solid foundation in front-end development, I take pride in writing clean, maintainable, and well-structured code. Outside of work, I enjoy working on creative side projects, exploring new technologies, and making art.

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Work Experience


  • Full-Stack Developer, Technology Consulting Associate
    Ernst & Young, Kuala Lumpur
    Aug 2024 – Present
    • Led development of a key module for a nationwide mobile app serving millions of users, collaborating daily with clients and delivering critical defects resolutions with rapid turnaround during UAT & SIT development phases.
    • Implemented cross-platform modules in .NET MAUI, ensuring seamless compatibility across iOS, Android, and Huawei by handling platform-specific logic, including Android Intents and deep linking.
    • Developed a full-stack appointment booking system, integrating an interactive calendar UI with backend APIs.

Education


  • 1st Class Hons, BEng Computing, Imperial College London
    Recipient of 2 project prizes
    2021 – 2024
  • A-Level, Concord College
    A*A*A*AA in Further Maths, Maths, EPQ, Chemistry, AS Physics
    2019 – 2020
  • IGCSE, Wesley Methodist School KL (International)
    Straight 9A*s, Scholar of the Year
    2014 – 2018

Language Proficiency


  • Spoken: English, Mandarin
  • Written: English, Mandarin, Bahasa Malaysia

Technical Skills


  • Languages: Python, JavaScript, TypeScript, C#, C, Java, Kotlin, Haskell, HTML, CSS
  • Frameworks & Technologies: .NET MAUI, React, Next.js, Svelte, PostgreSQL
  • Tools & Platforms: Git, Postman, Figma, Azure

Projects


  • Final Year Project: Generative AI Character Development Platform
    Python, JavaScript
    Jan 2024 – Jun 2024
    • Awarded first-class (78%) with commendation for distinction-level report and presentation, invited to present at university open days.
    • Developed a full-stack web application utilizing Stable Diffusion for high-fidelity animated character generation.
    • Designed and implemented a full-featured multi-layer sprite editor in HTML/JavaScript with Streamlit integration.
    • Deployed advanced ML models including pix2pix, autoencoder, and CNNs to refine sprite quality and accuracy.
  • Interactive Real-Time Mobile App Development
    JavaScript, React Native, Firebase
    May 2023 – Jun 2023
    • Awarded 2nd place in the departmental Best 2nd Year Project Prize, presented as a student ambassador to over 1000 prospective students in university open days.
    • Enforced agile development through stakeholder interviews using HCD techniques to obtain user insights.
    • Continuously refined user-centric interactions end-to-end via thin slicing, ensuring seamless cross-platform UX.
  • IC Hackathon: Augmented Reality Multiplayer Sandbox
    Unity, C#, AR Foundation
    Feb 2024
    • Built an AR-powered multiplayer sandbox in Unity with real-time synchronized object interactions with a cloud server backend.
    • Enabled cross-device object state persistence, creating a multiplayer environment.
  • ARM Assembler with Custom Game Extension
    C, SDL Library
    Jun 2022
    • Created an interactive game extension that aims to teach Assembly syntax using SDL Library.
    • Implemented an emulator and assembler to read and write binary files.
    • Achieved full marks for the project, ranked top 5 among 57 groups.